I noticed something rather disturbing: I make exactly one blog post a month. Well things 'round here are about to change! Get ready for...two blog posts! I know, I know, my mind is also blown. Not that anyone reads this blog so no one actually cares, but whatever, it's cathartic. Anywho, after I wrote my tanking post I decided to take a break from the dungeon finder. I was tired of gung-ho dps pulling ahead of me, taunting off me, and being all manner of noobish. I had a quest in my log that lead me to Theramore and I began questing there. I fully expected it to be horrible, filled with FedEx style quests telling me to go to Winterspring, come back, then go there again, and then...you get the idea. Surprisingly it was quite smooth...almost...enjoyable!
Friday, June 4, 2010
Tuesday, June 1, 2010
The Joys of Tanking
I've been a dps and I've been a healer, but up until about two months ago I had never tanked. I rolled a gnome warrior, mostly just to have a gnome warrior, and I started leveling him up. It was alright, except that I died every 10 seconds. I don't remember ever struggling this much to level any other class. On my paladin I could heal myself, and on my rogue things where half-dead before they got out of my stunlock. I understand that warrior leveling used to be even more horrid back in the day when they started you with a sword and board (that's subtle) and Victory Rush, which is now trainable at level 6, wasn't available until level 62.
Thursday, May 13, 2010
Rogue PvP Needs an Energy Injection
Okay, now it's time for some serious QQ. As this season has progressed I've noticed that the BGs are not a very rogue-friendly environment (they haven't been for a while now, actually). Our usual tactics kind fall apart against high-resil targets, a meaty opponent forces us to stay out in the open longer, but we don't really have the survivability to do so without ending up dead. Seriously, rogues are the squishiest class in the game. There is no other class that's as easy to kill as a rogue. That's why whenever I'm out of stealth for more than two seconds I get destroyed even with 915 resil and a liberal use of cooldowns.
Tuesday, March 30, 2010
Need The Orb!
Do you need the orb at the end of the dungeon? Or just greed it trusting that your fellow man will do the same? Well then you're an idiot, but luckily for you Blizz has made rolling for orbs idiot proof! Or ninja proof...depending on how you look at it. I'm just glad the debate is over, I hate when people make a big fuss about something that is so trivial, with a solution that's so simple: need the damn orb! Anyways, now in 3.3.3 you can't need the orb meaning you can only greed or pass, but who would pass? I wish it would just fly into some random person's backpack.
Tuesday, February 23, 2010
The Perfect Combo Points
Updated for Cataclysm!
The way Blizzard has positioned combo points in the UI is just horrible. Well, actually, the positioning of the target frame is horrible and thus the positioning of your combo points is horrible by extension. A friend of mine rolled a rogue and was asking me where the combo points were. I told him that they're on the target frame, and this caused him to exclaim, "you gotta look up in the corner of your screen all the time!?" to which I said, "yup, pretty much, unless you get a mod." So I thought it would be a good idea to discuss mods that provide you with a movable combo point frame, and tell you which one I like best.
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